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Space Wars download for pc [Password]

7/30/2019

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Space Wars Download For Pc [Password]



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About This Game

Space Wars is an exciting high action 2D space shooter developed in the Unity 3D engine. It is exciting in the classical sense with power-ups, high-scores, scrolling backgrounds, and tons of enemy ships. Features include homing missiles, bubble shields, laser beams, and many more. It is an exciting game that is challenging but also fair. It is your job to restore peace and prosperity to galaxy X and defeat the Tyrannical Empire. Only the true heroes will prevail from this bullet hell!!!!! Instructions to play: F key to fire weapons and arrow keys to move ship. Enjoy!!!!! a09c17d780



Title: Space Wars
Genre: Action, Casual, Indie
Developer:
Star Studios
Publisher:
Star Studios
Release Date: 23 Jul, 2018



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Space Wars is an extremely fun scrolling shooter with a retro twist. It's well designed, challenging and fun all at the same time. Excited to play more and looking forward to further releases of levels by the game designer!. this game is rly frustrating to play because u cant see the projectiles from enemies at the beginig. They are small and they blend with the background so it makes the game imposible in mine opinion. Space Wars is an extremely fun scrolling shooter with a retro twist. It's well designed, challenging and fun all at the same time. Excited to play more and looking forward to further releases of levels by the game designer!. this game is rly frustrating to play because u cant see the projectiles from enemies at the beginig. They are small and they blend with the background so it makes the game imposible in mine opinion. this game is rly frustrating to play because u cant see the projectiles from enemies at the beginig. They are small and they blend with the background so it makes the game imposible in mine opinion. I continue to have a really fun time as I try to shoot and conquer my way
through this game. The many levels provide new, interesting, and challenging
experiences reminiscent of 80s arcade classics. If you are up for a challenge
and like space arcade games this is definitely worth a shot. Beware, the
challenge is not for the faint of heart though the victory is worth the reward! :)

PROS:
* Challenging levels
* 80s style arcade space shooter
* Music
* Fun end of level bosses
* Normal and hard modes
* Leaderboards

Cons:
* red lasers are really faint in hard mode(I enjoyed it because its hard mode but I can see that it may be off putting to others)
* Only available on Windows, AFAICT.

Overall:
This is a great game that I recommend to anyone who wants a classic 80s space shooter!!. I continue to have a really fun time as I try to shoot and conquer my way
through this game. The many levels provide new, interesting, and challenging
experiences reminiscent of 80s arcade classics. If you are up for a challenge
and like space arcade games this is definitely worth a shot. Beware, the
challenge is not for the faint of heart though the victory is worth the reward! :)

PROS:
* Challenging levels
* 80s style arcade space shooter
* Music
* Fun end of level bosses
* Normal and hard modes
* Leaderboards

Cons:
* red lasers are really faint in hard mode(I enjoyed it because its hard mode but I can see that it may be off putting to others)
* Only available on Windows, AFAICT.

Overall:
This is a great game that I recommend to anyone who wants a classic 80s space shooter!!. this game is rly frustrating to play because u cant see the projectiles from enemies at the beginig. They are small and they blend with the background so it makes the game imposible in mine opinion. Space Wars is an extremely fun scrolling shooter with a retro twist. It's well designed, challenging and fun all at the same time. Excited to play more and looking forward to further releases of levels by the game designer!


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7/30/2019

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Retrobooster Torrent Download [Crack Serial Key

7/29/2019

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Retrobooster Torrent Download [Crack Serial Key



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About This Game

A tough-as-nails cave-flyer for players who want a solid challenge. Stay on your toes or this galaxy will devour you.

Retrobooster is an exceptionally difficult 2.5D shooter, focused on skill-based flying and enemy blasting. Pilot your nimble thrust ship through bizarre worlds littered with vicious enemies. Each new level takes you farther from home and, ultimately, into the deadliest reaches of the galaxy. Retrobooster also has speed-flying challenges, puzzles, juicy monsters, a warped sense of humor, and a healthy dose of bullet hell action. Survive to the end if you can, and use your new flying skills to replay for high scores.

Features


  • Master classic thrust ship controls, plus reverse thrust
  • Enjoy detailed physics (with plenty of death by crushing)
  • Navigate 30+ increasingly diabolical levels
  • Unlocked levels can be replayed any time
  • Unleash 10 fierce weapons on a galaxy of enemies
  • Challenge yourself with 4 difficulty levels
  • Customizable controls, because Retrobooster is all about daring flying and unbridled shooting
    • Keyboard
    • Mouse and keyboard
    • Game controller (Some popular controllers are recognized automatically)
  • Split-screen multiplayer for up to 4 players (no online multiplayer)
  • Cooperative and deathmatch multiplayer modes
  • Electronic soundtrack by Subatomicglue frontman, Kevin Meinert
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Title: Retrobooster
Genre: Action, Indie
Developer:
Really Slick
Publisher:
Really Slick
Release Date: 11 Jul, 2014



English



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The combat isn't very good or thrilling, I was interested in making sick trecks through caves a la Affordable Space Adventures but with more of a precision technical element than anything else. I suppose that disappointment falls upon me but regardless I still feel it.. Really good retro shooter action game. I'm sure the comparison has been made before but it reminds me of the old 8 bit game Thrust which appeared on various platforms and of the 16 bit title Oids. The game works really well with the xbox controller although it takes a while to get used to controlling the ship. Worth the effort though. I like the way the background text appears as you play and the reverse thruster is a nice touch as well.
Recommended.. Did you like the games Asteroids and Defender? If you did, this game is a modern version of those games mashed together. The controls for the game are awesome, and the graphics are very nice. The game feels really polished, I haven't noticed any bugs or glitches yet. The only thing I would wish for that the game doesn't include is online co-op, everything else is spot on. Challenging and fun, everything this type of game should be. Thank you Really Slick for making a superb game!. Retrobooster is something as rare as a modern cave-flyer game. Cave-flyers were made popular by indie game developers from Finland in the eraly 1990's with numerous titles in the genre. If you played the game Subterrania on Sega Mega Drive\/Genesis, you will love this game.
This game makes everything right down to the last detail. The physics engine is what really puts this game on the map though. Physics affect everything from ship handeling to shots bouncing off walls and enemies falling down when shot. It's a bloody hard game because the physics engine makes it hard to navigate the ship without crashing into walls. It's also a very detailed game environment with tons of details that makes every map seem different even though it's mostly caves. Even the smoke from the booster rockets reacts to physics and bend around objects.
Put short it's a hard, beautiful, detailed, fun game that works regardless if your play session is 5 minutes or hours.. The combat isn't very good or thrilling, I was interested in making sick trecks through caves a la Affordable Space Adventures but with more of a precision technical element than anything else. I suppose that disappointment falls upon me but regardless I still feel it.. The combat isn't very good or thrilling, I was interested in making sick trecks through caves a la Affordable Space Adventures but with more of a precision technical element than anything else. I suppose that disappointment falls upon me but regardless I still feel it.. Did you like the games Asteroids and Defender? If you did, this game is a modern version of those games mashed together. The controls for the game are awesome, and the graphics are very nice. The game feels really polished, I haven't noticed any bugs or glitches yet. The only thing I would wish for that the game doesn't include is online co-op, everything else is spot on. Challenging and fun, everything this type of game should be. Thank you Really Slick for making a superb game!. Lots of explosions. Lots of your little ship getting blown up\/smashed\/crushed like the tin can that it is. Lots of "wait, we're trying to fly a spaceship through what?" Lots of that sinking feeling when you realize that the maneuver you're supposed to pull off to get to the next level isn't even remotely close to being a sane thing to do in a spaceship. Lots of that awesome feeling when you manage to pull it off anyway, followed by despair when the levels abandon any pretense of being dangerous but essentially neutral and start actively trying to eat your ship. Sometimes, lots of spiders.

In short, it's excellent.


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X-Plane 11 - Global Scenery: South America Free Download [Password]

7/29/2019

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X-Plane 11 - Global Scenery: South America Free Download [Password]



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About This Content

X-Plane 11 Global Scenery: South America is a free DLC that you can activate thru your Steam Client. It will give you the default South America Scenery.

About X-Plane 11

X-Plane 11 is the detailed, realistic, and modern simulator you’ve been waiting for.

A completely redesigned, intuitive user interface that makes setting up and editing your flight a breeze.
Consistently usable 3-D cockpits and stunningly high-resolution exterior models for all included aircraft.
A new effects engine for lighting, sounds, and explosions.
Realistic avionics: all planes are IFR-ready right out of the gate.
Busy, “living” airports with pushback tugs and roaming fuel trucks, able to service both your aircraft and the simulator’s AI planes.
New buildings & roads to better simulate European cities
…and more! a09c17d780



Title: X-Plane 11 - Global Scenery: South America
Genre: Simulation
Developer:
Laminar Research
Publisher:
Laminar Research
Release Date: 30 Mar, 2017


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7, 8.1, or 10, 64-bit
  • Processor: Intel Core i3, i5, or i7 CPU with 2 or more cores, or AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: DirectX 11-capable video card from NVIDIA or AMD w/512 MB VRAM
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Sound Card: Default
  • Additional Notes: The disk requirements are based on how many world scenery areas are downloaded. Minimum with one scenery area is 20 GB . Additional scenery areas can be downloaded at no charge at any time after purchase
  • English




    Fantastic game. Great scenery.. Fantastic game. Great scenery.


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Fantasy Grounds - Tome of Horrors 4 - PFRPG download for pc [Torrent]

7/29/2019

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Fantasy Grounds - Tome Of Horrors 4 - PFRPG Download For Pc [Torrent]



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Tome of Horrors 4


The original Tome of Horrors was gifted to the world in 2002, quickly following were two more Tomes' worth of monstrous goodies. In 2011 we updated them for the Pathfinder Roleplaying Game as "The Tome of Horrors Complete."

As a reward for your great appreciation we are proud to present to you this all-new installment of the Tome of Horrors series!

GMs rejoice!

Players—don't be afraid...be VERY afraid.

Includes:
  • Over 300 new monsters
  • 16 new templates
  • 8 new monster feats
  • 3 new variant rules

Requires: An active subscription or 1-time standard or Ultimate license of Fantasy Grounds and the built-in Pathfinder or 3.5E ruleset.

Compatible with the Pathfinder Ruleset

Some content may not be appropriate for a young audience. a09c17d780



Title: Fantasy Grounds - Tome of Horrors 4 - PFRPG
Genre: Indie, RPG, Strategy
Developer:
SmiteWorks USA, LLC
Release Date: 8 Jul, 2016


Minimum:

  • OS: Windows XP, Vista, 7x , 8x or 10x
  • Processor: 1.6 GHz or higher processor
  • Memory: 1 GB RAM
  • Graphics: Graphics card recommended
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: N/A
  • Additional Notes: Additional Notes = Requirements vary by the add-ons installed and the number of players connecting to your game.
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Run Run And Die Ativador download [Ativador]

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Run Run and Die is a crazy and atypical challenging runner!

Our funny little penguin wakes up in a test room, but suddenly something goes wrong and everything blows up! And so begins one of the wildest, silliest, and challenging flights in video game history! But who is behind all this? How did our hero arrived there? And why can't our poor little penguin remember anything? Well there's only one way to find out... beat the game!

You must help our penguin hero escape a hellish complex through 24 levels filled with spikes, bombs, robots, traps, and more!
Prepared to die? Just remember one thing... RED is DEATH.

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Title: Run Run And Die
Genre: Casual, Indie
Developer:
Pixel Bones Studio
Release Date: 11 Sep, 2015



English



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COULD BE a classic arcade masterpiece..BUT THE DIFFICULTY is unfair and MAKES ME RAGE. I got this game for $.78 when i was on sale, but even for $1 you don't lose much checking it out. I personally didnt enjoy the game (hence the low play time). I found the jump arc far too short to have much fun, as you had to get right next to (basically until there was clipping between the player model and the obstacle) the obstacle before you jumped. There was no variable jump, either. Idunno, this game didnt appeal to me, but it's also not the type of game I typically play. You dont lose much by checking it out, so if you're on the edge, just go ahead and buy it.. it scream at me. If this game is not worth the time it would take me to write a real review of it imagine how little it is worth your time to play it.. If this game is not worth the time it would take me to write a real review of it imagine how little it is worth your time to play it.


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Brave Battle Saga - The Legend of The Magic Warrior Free Download [Torrent]

7/29/2019

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This world was once a civilization brought together by magic and technology.
As civilization advanced, those who possessed the power of technology and magic segregated due to their differences in ideas and formed two separate societies of humans and demons.

The human race continued to develop their civilization with technology, while the demons started to construct their own society with magic.
This balance did not hold for very long, however, and technology was gradually replacing magic.

Soon afterwards, an ultimate weapon from the technological civilization appeared, and in an ironic twist of fate, lost control and destroyed the whole world, along with all civilization therein.

Nearly a thousand years have gone by without incident, until one day the ancient technology lying deep within the Earth was excavated.
Mankind was once again on its way to committing the same mistakes of the past…

Since long ago, the world has stood by four mysterious temples controlling the forces of nature, each protecting a kingdom.
The Cruz Kingdom governs the water with the Moon Temple. It paints a beautiful picture of a land covered in water.
The bold Galien Kingdom emerges as a tropical desert climate near the Sun Temple. It is a unified, intrepid kingdom.

In the polar regions is the Zak Empire. Its technical research has flourished with the power of the Star Temple.
The Lear Kingdom lies among a picturesque scenery protected by the Wind Temple. It is a matriarchal society.

The world was at peace, when suddenly demons from legend appeared throughout the land. Humanity panicked and was at a loss. What have the demons come for? What secrets do the temples hold? Just who is behind all of this? Who will see through this shrouded mystery?

Battle Saga - The Legend of the Magic Warrior is a Sega Genesis game that came out only in Taiwanese markets. It has been fully translated to English. The Game features great battle system, party system, spells, summons, and a turn based fighting engine. Enjoy over 40 hours of gameplay for only $4.99! a09c17d780



Title: Brave Battle Saga - The Legend of The Magic Warrior
Genre: Adventure, RPG
Developer:
Chuanpu
Publisher:
Piko Interactive LLC
Release Date: 18 Mar, 2019



English



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Brave Battle Saga (also known as Barver Battle Saga) is a solid RPG. Just my kind of game.

Just to start off, this uses the Mednafen emulator, which works fine, though it had a few hitches. For some reason the emulator's "Pause" function doesn't work at all, and there were a couple of times where the audio desynced and the only fix I could find was to restart the emulator.

Although the preview images and videos show the image all stretched, it's actually far more reasonable, using the base 320x224 Genesis resolution (game looks chunkier at x1 or x2 scaling). The emulator allows up to 4x scaling with or without smoothing and it adds a neat little border when playing in full screen. The game only uses the ABC face buttons so configuring XYZ is not necessary. Steam overlay works fine. Now, into the game.

While the story's not exactly groundbreaking, it's got a couple moments that made me go "huh" in mild intrigue.

It's obvious the spritework and stuff was quite heavily influenced by games like Final Fantasy VI, but hey, they still look real nice.

The music is good, but the sound effects are kind of wonky. A lot of them are really quiet and certain events (getting hit, for example) produce no sounds at all which robs them of impact slightly. I don't know if this is an emulation quirk or if the game really was this way, but it definitely sounds off.

There are no random encounters, all encounters are portrayed as sprites in the world that initiate a battle when touched, though oddly most of the sprites have no correlation to what you'll be fighting, so I guess they're random in that aspect. One downside I'd note is that the screen uses this lazy scrolling where the you're always off-center when moving which annoys me a little, but it still leaves enough room to react to any potential enemies ahead.

Battles are in the standard turn-based style, which is totally fine by me, although I'll admit the fighting in this game boils down to only using Attack on the regular enemies and only using Spells to spam your strongest magic during boss fights since magic sucks against groups. The game has an option called Real Time Battles that essentially works like the ATB system (from Final Fantasy IV onwards). That option won't affect the pacing of fights much though, since it only "pauses" during submenu navigation if you have it set to Off.

The battle UI is a bit clunky, there's a Repeat command that performs the same move that character did the preceding turn, but it's useless because the battle cursor memorizes the last action you did and defaults to that on each turn. It's also a bit awkward to only be able to use left and right to navigate targets.

I didn't have to stop progress a single time to grind, but then again I engaged in a lot of battles voluntarily. I also didn't feel over-leveled except at one early point in the game, the overall balance felt pretty good.

In summary, this game definitely deserves my recommendation. Even though it is pretty derivative in some aspects, I still found it a very enjoyable experience through and through. Give it a shot if you're in the mood for an old school RPG.. Cute little basic 16-bit JRPG. For a game made for the Sega Genesis, it has a very nice and vibrant color palette. Also the game is full of some HOT JAMS, the battle music is pretty good, which is nice considering you will be in battles very often. The battle system is your classic ATB style Final Fantasy, but with a style moreso resembling Capcom's Breath Of Fire games. The game is like Chrono Trigger and the Lunar remakes where instead of random battles, enemies roam the fields\/dungeons and you can navigate yourself away from them. Although generally they are pretty packed, so it ain't easy to always get around them.

Thankfully, Fleeing from battle isn't a completely crap\/risky option as with some games, since it only uses that characters turn that makes the attempt to escape, and a Successful escape will get the entire party out, and a Failure does not yield in losing out on your other characters turns. Furthermore, escaping will remove that enemy from the field\/dungeon for that instance.

With that said, it's a pretty typical 90's 16-bit JRPG. You proceed through fields and dungeons roaming with enemies, and plenty of treasure chests to nab (Usually housing junk you won't care about like Herbs and Antidotes, but sometimes pack something decent like a new Magic Spell or Equipment you won't be seeing again for awhile), and of course bosses to tackle. New towns await with NPC's and shops to hit up to upgrade your characters, although NPC's usually don't have much interesting stuff to say beyond some hint drops on what to do next. If you're looking for some charming dialogue along the lines of the Lunar games or multiple dialogues from each NPC like Chrono Trigger, you won't see any of that here. I find the music in this game pretty god damn dank, my only real complaint is the sound effects in battle are far too quiet. In this game you buy your magic spells like in the older Final Fantasy titles, and you equip them to your party members. You can swap out spells around characters, and even sell them back if you need some money.

The game so far is pretty linear, and the story itself isn't much of anything special. Mankind basically destroyed itself in a war between humans and demons, humans prioritized science and technology above all else, while demons focused on developing their magic. Eventually, the humans began developing dangerous weapons, one in particularly that nearly wiped out life on the planet, and it took centuries for civilization to recover. However, a number of demons survived and have been plotting to finally take the world for themselves with humanity now at it's lowest point with their powerful technology lost.

You play a young man named Tim, who is from a small isolated village that produces great warriors by holding a competition every year to decide the strongest among them. Tim takes part in competing, and some foul play from his competition results in him being exiled from his home. Now Tim must fend for himself and explore the world around him to forge his own destiny, and perhaps find some answers he's been missing.

Also it needs to be said this game is absolutely SHAMELESS, and straight up rips from popular 90's RPG's. Many of the sprites and graphics will probably look familiar, and it wouldn't surprise me if they really were straight up rescaled and traced over, such as character field sprites from Final Fantasy 6, map layouts from Final Fantasy 4+5, monster sprites and spell effects from Breath Of Fire 2. Hell the Defense Up Spell effect is directly lifted from BOF2, no lie lol.

All in all, it's not a bad game at all for $5, and if you want a cute little chill old school JRPG experience, it's worth getting. Hell half the fun of this game is just seeing what will get ripped off next in it lmao.. This game has one serious issue that unfortunately ruins the experience completely for me.
There are just too many battles.
The enemies walk on the map but they aren't really avoidable as they move faster and target you.

In fact, the battles are so frequent that one loses orientation of the map because there are so many pointless battles.
Currently I'm in the Moon Temple where I'm supposed to walk around in a "labyrint" where the rooms looks very similar and turn six different switches in order to progress.
I'm just unable to get my orientation of the map, where I've already been etc because of the frequent battles.


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My Own Little Planet Activation Code [cheat]

7/29/2019

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My Own Little Planet Activation Code [cheat]



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About This Game

'My own little planet' tells the story of a lost boy who is trapped on a dark and strange world. Fight your deepest fears and find an exit to this madness!

Travel together with a lonely boy to a dark and strange world, where all of your fears and feeling takes the most terrifying form of existence. Without any memories nor guesses on how he ended up there, the boy must collect all the memories he finds in his way to put an end to this infinite loop of madness and fright.

The game features :

- 5 acts with 5 episodes each, that earns you more than 5 hours of a thrilling experience of gameplay.

- INSANE bosses in the end of each act to test your courage and what you have learned from it.

- A gallery that gives you necessary info of each creature that you have already found in the game.

- Achievements that will blow your mind!

- A soundtrack that will touch your deepest feelings!

- And a story that makes even grown up men get a warmed heart.

"My own little planet" is not just a game that you play, but a game that plays with you! a09c17d780



Title: My Own Little Planet
Genre: Action, Adventure, Casual, Indie, Strategy
Developer:
Lucas Parise, Mind Flayer Studios
Publisher:
Lucas Parise, Mind Flayer Studios
Release Date: 14 Apr, 2017


Minimum:

  • OS: Windows 7
  • Processor: Intel Celeron or higher
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 2000
  • Storage: 2 GB available space
  • Sound Card: Directx 9.0c over
  • English




    I'm still playing this game and for now the game it's really fun, the controls aren't very dificult and the game is very challenging, at least the first Act, I still have others to play.

    If you'd like to also check my gameplay!
    https:\/\/www.youtube.com\/watch?v=5UCifUZjVfs&t=25s<\/a>

    Have fun! =D. No matter how stupid it may sound, the game itself is not enough in this game. A simple platformer by idea very often turns into a script moments where the player needs speed and reaction and this has a bad effect on the gaming experience and pleasure from the game. The game itself looks unfinished, boring, so my opinion is negative. But in the game I liked the graphic style inspired by "Don't Starve" and still a good atmosphere of the game. I also liked the great soundtrack for the game. But that's all.. No matter how stupid it may sound, the game itself is not enough in this game. A simple platformer by idea very often turns into a script moments where the player needs speed and reaction and this has a bad effect on the gaming experience and pleasure from the game. The game itself looks unfinished, boring, so my opinion is negative. But in the game I liked the graphic style inspired by "Don't Starve" and still a good atmosphere of the game. I also liked the great soundtrack for the game. But that's all.. A fun game about trying to outwit puzzles and avoid monsters. The art style and soundtrack are amazing, and make you feel like you are in a Tim Burton movie. The controls are easy and respond quickly. This is good because of one thing: The re spawn or checkpoint system in this game is BRUTAL!! Check it out for a platformer that adds some new things each level.
    https:\/\/youtu.be\/6YwWQHbIWfo<\/a>. Words cannot describe how much I wanted to like My Own Little Planet. The art is fantastic, the character designs are great, and the soundtrack is top-notch. Taken together, the game succeeds in producing the creepy, yet aesthetically appealing atmosphere it seeks to create. However, what matters most in a video game is the gameplay, and that's where My Own Little Planet suffers. Greatly.

    Creating an action platformer sans attack button is not necessarily a deal-breaker, but when your defenseless character's only means of survival is to run and jump a foot off of the ground, the fun factor diminishes by several orders of magnitude. This is compounded by a complete lack of power-ups and usable items. The game's most significant shortcoming, however, is the level design.

    Unlike most platformers, My Own Little Planet places the player in numerous situations that he\/she cannot possibly react to in time. Put another way, the game relies on repeated attempts to complete most levels. This essentially requires the player to memorize each level's layout, as well as the locations of traps and monsters, rather than hone his\/her skills to address them. This shortcoming is most evident during the giant moth "battle" in stage 5. The player is given no warnings as to where the moth will appear, effectively forcing him\/her to replay the long, arduous level over and over again. Such gameplay is not skill-based and is definitely not fun.

    I admire the vision you had for this game, Mr. Parise, but I cannot honestly recommend it to anyone at this point in its development. That said, I think a patch rectifying some or all of the shortcomings I addressed could make My Own Little Planet a memorable game worth playing over and over again.. Good ideas\/inspirations, not so great execution. 4\/10 considering the cheap pricetag

    The game is a very basic platformer with the same aesthetic as Don't Starve (so much so that the main menu looks like a carbon copy). Your character lacks the ability to actually kill anything so the killing of enemy comes from luring them into the traps that would normally kill you.

    https:\/\/www.youtube.com\/watch?v=E6n1tkuBXs4&lc=z12eh3mrdqbdfzcrz04ccnjqionltlervog0k&channel=UC9I_hGc1N7uT4a2G2mwja4g<\/a>

    The principle is good but the actual gameplay not so much. There is a lack of an ability to peek around the edges so a lot of times you are stuck just jumping into an area you cannot see at all and dying on a trap. Most of the difficulty in this game seems to stem from this die until you have seen the entire stage aspect + the extremely jenky hitboxes. Traps that have already activated can still kill you before disappearing, the first major boss will kill you even if it is clearly not hitting you on the screen, enemies that kill you on touch will hit you when you are visibly out of range. Basically Flappy Bird in terms of hitbox accuracy.

    The music is pretty decent, most of the tracks feel like a rehash of something else but different enough to not feel like a total ripoff. The aesthetic is the same fun Don't Starve style, some of the sprites are pasted on a bit poorly but you aren't likely to run across them except during deaths.

    Not sure if the game will actually run you 5 hours as the dev claims considering I reached the boss of the first of 5 worlds in under half an hour with my poor platforming skills.


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